scarcity creates significance
fewer actions and tools give each choice weight.
a wordless exploration adventure
A lone astronaut wakes with no memory of their mission or purpose.
With no dialogue or HUD, players explore strange places, encounter their inhabitants and piece together who they are.
Beyond them, The Great Nothing is erasing matter, memory and meaning.

An early study of atmosphere, movement and scale. Made In Dreams.
Unreal Engine
Now in development in Unreal.
fewer actions and tools give each choice weight.
meaning emerges through light, sound and attention.
a sense of self forms through discovery and contact.
read an unfamiliar world through movement.
notice a trace, artefact or anomaly.
discover meaning through interaction.
carry that understanding into new encounters and revisit familiar places with fresh eyes.
Looks cool!
Geoff KeighleyCreator & host, The Game Awards
Damn that's beautiful, congratulations. The grain and lights remind me of Inside, the colours and mood remind me of Death Stranding. Killer combo.
nukcr/PS4
It's just so gorgeous, I can't wait to visit this world.
Jen Simpkins@itsJenSim
The name compliments the simplicity and loneliness of the visual design.
Scorpion667r/PS4
Got the looks of a potential classic.
Martin Nebelong@MartinNebelong
This looks amazing. What a perfect environment design, can't wait to put my hands on it.
Dalbem@AlissonDalbem
Oh damn, very eager to play this. It's truly commendable when the scope of a project helps enhance the experience.
Hero_midstr/PS4
It has a kind of ABZÛ feel to it.
andre-o-tr/PS4
Looks amazing!
Hasnul HadiPlayStation Studios Malaysia
150K+ impressions10K+ engagements
“How a filmmaker's using Media Molecule's Dreams to make a sci-fi adventure worthy of 2001: A Space Odyssey.”read the feature
Explore the game, development plan and partnership opportunity in the Naut pitch deck.
request the pitch deck
Naut is an original game from Monkey House Entertainment, an independent UK-based storytelling studio.