scarcity creates significance
Fewer actions and tools give each choice weight.
a wordless exploration adventure
A lone astronaut wakes with no memory of their mission or purpose.
With no dialogue or HUD, players explore strange places, encounter their inhabitants and piece together who they are.
Beyond them, The Great Nothing is erasing matter, memory and meaning.

An early study of atmosphere, movement and scale. Made In Dreams.
A new prototype is in development in Unreal.
Fewer actions and tools give each choice weight.
Meaning emerges through light, sound and attention.
A sense of self forms through discovery and contact.
Read an unfamiliar world through movement.
Notice a trace, artefact or anomaly.
Discover meaning through interaction.
Carry that understanding into new encounters and revisit familiar places with fresh eyes.
“How a filmmaker's using Media Molecule's Dreams to make a sci-fi adventure worthy of 2001: A Space Odyssey.”Read the feature
Explore the game, development plan and partnership opportunity in the Naut pitch deck.
Request the pitch deck
Naut is an original game from Monkey House Entertainment, an independent UK-based storytelling studio.