naut

a wordless exploration adventure

an intimate odyssey
through boundless worlds

A lone astronaut wakes with no memory of their mission or purpose.

With no dialogue or HUD, players explore strange places, encounter their inhabitants and piece together who they are.

Beyond them, The Great Nothing is erasing matter, memory and meaning.

Dreams

An early study of atmosphere, movement and scale. Made In Dreams.

A new prototype is in development in Unreal.

guiding principles

scarcity creates significance

Fewer actions and tools give each choice weight.

felt before understood

Meaning emerges through light, sound and attention.

identity through experience

A sense of self forms through discovery and contact.

a rhythm of discovery

  1. 01

    wander

    Read an unfamiliar world through movement.

  2. 02

    sense

    Notice a trace, artefact or anomaly.

  3. 03

    understand

    Discover meaning through interaction.

  4. 04

    transform

    Carry that understanding into new encounters and revisit familiar places with fresh eyes.

what people are saying

Collage of responses to the original Naut in Dreams, including community comments, creator reactions and magazine coverage
Wireframe magazine cover, issue 60, featuring A Cosy Odyssey

in the press

“How a filmmaker's using Media Molecule's Dreams to make a sci-fi adventure worthy of 2001: A Space Odyssey.”
Read the feature

for partners

Explore the game, development plan and partnership opportunity in the Naut pitch deck.

Request the pitch deck

Monkey House Entertainment

Naut is an original game from Monkey House Entertainment, an independent UK-based storytelling studio.